The reformed Pagan religions are usually pretty nice. Our domain can only grow overtime and we can develop our provinces without fear of it being lost to gavelkind. Holy sites: Djimi, Draa, Gao, Kano and Wagadu. Certain pagans have access to additional succession laws. Doesnt block us from raiding, hunting focus etc. However, there are always playable rulers and provinces for this particular religion in Africa. Espaol - Latinoamrica (Spanish - Latin America), https://ck2.paradoxwikis.com/Pagans#Synergies, https://forum.paradoxplaza.com/forum/index.php?threads/holy-fury-reformation-doctrine-list.1115209/. Enatic clans is still good because vassal duchies wont merge every generation but they're infinitely worse than agnatic clans. Jainism without doubt. Rulers lose prestige when at peace for too long. Holding the Blood Games in the Grand Amphitheater grants an additional 200 Prestige. Two mutually exclusive bloodlines can be created by this process. It has synergy with enatic/agnatic or meritocracy, after 9 successful boosts for close family relative we get a bloodline. Edit: mixed it up, retaining matrilineal lines if you ever want to go back to male rulers will be trouble, not the other way around. Also has access to the decadence mechanic which can also increase demesne income with tribal or iqta governments. it isnt meant to be celtic pagan or any pagan religion in particular. Check out other interesting CK2 guides and articles: CK2 (Crusader Kings II): Immortality Event ID and Guide|CK2 (Crusader Kings II): Strange Chest Item and Event Results|CK2 (Crusader Kings II): Retinues Guide. Religious Control Mandate law is unavailable.AI rulers will not convert provinces. If you want to play tall/stable, Peaceful is often better. Inbreeding can be offset with concubines/polygamy. However, invaders can negate the attrition by quickly building a fort in each province they enter, or by having Military Organization 4 in their capital. Diviner read signs before a war to try to improve troop morale. Independent lieges of this religion can construct pyramids. A pagan start that allows to make a kingdom and to reform faith in the shortest time, preferably, before the first succession and loss of titles. Nature: Peaceful ( you will rule a massive empire as a Roman and will mostly have Vassal Kings. Don't @ me, if you dis. Having a hard time picking between prepared invasions and Meritocracy, either epic land grabs, or being able to designate best heir.. Top tier for me are Catholicism/Fraticelli and the Muslim ones. And raised levies opinion penalty only really counts if you are at war all the time. There is a trait that gives u another +5 same religion opinion. With it, You can just forget about any problems during succession. It gets pretty boring tbh. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The love of battle among these pagans means that rulers incur no relation penalty with their vassals for having troops raised. But later, feudal realms grow their income more quickly, while raiding becomes less feasible as targets consolidate. Once your a blob as the Roman Empire, you can stamp out any realm only with retinues/holy order and need not raise vassal levies, making civilized doctrine kind of useless). )Best religion for gold income as liege : sunni Due to the additional tax from holdings in counties without Muslim religion. Full status of woman law is enforced. To even start thinking about CK2s Pagan Reformation, you will first need to conquer three of the holy sites of your religion. Priests cannot marry and cannot inherit. Foreign rulers will sometimes send missionaries. For feudal pagans, reforming makes it possible to raise crown authority to any level. Flat bonus to levy, garrison size and moral. I find one of the most boring parts of Pagan games is that theres no other friendly or same religion nations, pagan games often end up just being your country vs the world in holy wars. True, but I wanted to avoid cheese/gamey mechanics when making this tierlist. Ruler do not receive opinion penalties for raised vassal levies. Possibility for a woman to take consorts is disallowed even if other traits should unlock it. Access to Hermetic society (but Hermetics still suffer -10 temple opinion). +10% Attack for all units. Those who stick with the old ways are considered heretics by the reformed faith, and may be targeted by holy wars. Pagan religions retain some features when reformed, regardless of the features chosen during reformation. Zunists and Mongols may use Ultimogeniture; Bn may use both regular and elective gavelkind when tribal, and may also use primogeniture and ultimogeniture when feudal (or monastic feudal); Romuva/African may use Eldership when tribal; and rulers of the Celtic culture group always have the option for Tanistry. Thread starter AwesomeKeith; Start date Mar 26, 2016; Jump to latest Follow Reply . Enatic law is enforced, open succession law is unlocked. While three of the faith's holy sites are in Scandinavia, the other two are in mainland Europe and often held by strong Christian rulers. Access to Hermetic society. Cannot create Warrior Lodge if it does not already exist. +1 piety per month while at peace. Hellenic). Moral Authority edit Main article: Moral authority Agnatic law is enforced, open succession law is unlocked. your character tries to convert them personally, like carousing or something). Disallow avuncular marriage and cousin marriage. - Discussion. I hope this tier list/guide was useful for you here reading this, despite its huge length. Disallow avuncular marriage and cousin marriage. Seabound is just useless without Daring and picking these two doctrines is silly (unless we are not getting bored with constant raiding on our foes). The other side of the coin is that peace is seen as unbecoming. Rulers lose prestige when at peace for too long. After the 1200s, most of Lithuania is feudal and by 1337, it stands as the last pagan kingdom in Europe, surrounded by Teutonic Order, Golden Horde, Poland and Novgorod. Germanic faith is the faith of Scandinavian & Saxon people, worshiping deities like Odin/Wotan. The Short Reign relations modifier is three times more severe for pagans. Hinduism is solid with the early Holy Order, morale buff, patron deities and raiding but they lack any inheritance/realm management perks. I changed my mind about divine marriage doctrine, it actually allows us to breed new bloodlines fairly easy into our dynasty. Levy size bonus from unreformed Aztec faith will be lost. But, aside from Germanic/Zun, they are identical, except for slightly different flavor text and Slavic "Jarilo" event. If it doesnt then Children of Perun is tier 3 really, nothing cool in it, I think it was specifically designed to sail rivers around Russia. For every pagan religion there is a special Doctrine, unique only to them, that is most often than not more powerful than normal Doctrines. Crusader Kings II. The Slavic faith is almost gone in the 1066 starting date, and the faith disappears from the world entirely by 1200. Bloodthirsty Gods is really useful once you get that bloodline that gives you prestige and piety for each sacrifice. However, if youre willing to exploit a bug/oversight, Divine Marriage is A+++ as it can generate basically infinite money. 100% objectively correct scientific analysis of the civilized/barbaric nature of every religion and heresy's gameplay features in CK2. Totally fine for religions without 30% levy bonus, but if you want to expand then other natures are better. This allows defensive pagans to defeat enemy armies twice their size with ease. Also without Proselytizing my own vassals never bothered to spread their own religion. No Revolt Risk for different religion in county. The gavelkind succession law will remain even if you return to an unreformed pagan religion later. Priests cannot inherit. Except if you have founded bloodines with male rulers already. If that bloodline gets passed down it's a great way to boost up prestige in the early reign of your descendants. Suomenusko retains a sizable number of provinces throughout the game and it is very easy to put the fear of Ukko to other religions, whether you start in 769, 867 or 1066. No male in the council. Cosmopolitan - maybe for bloodline collecting? The sun is reflected beautifully on his bald head. on Paradox technology, Legal By "exploiting mechanics" I don't mean using exploits, I meant taking mechanics to the extreme. Generic Paganism and Hellenism, obivously. Is it really cheesy/gamey though? Some of them are stronger than the regular doctrines. Wait. Both my character and Christianity are based. Rulers do not receive opinion penalties for raised vassal levies. Youre all but guaranteed the successor you want, and unlike Open succession you dont have to worry about your AI heir doing stupid things when you land them. Can proselytize in pagan capital even when tribal or nomad. Tengri, worship of the Sky Father, is the religion of the Steppe and the bulk of its followers are nomads, whose lands stretch from Danube to Mongolia. I've had games where several centuries have gone by and literally only one or two guys have been made Venerated Ancestors and they're usually some random idiot. Pont Valentr Press J to jump to the feed. I would say go with the form of paganism you like best. Tengri and Aztec pagans do not have defensive attrition (though Tengri invaders can ignore it). AI rulers are more aggressive.AI rulers only convert same-group provinces and only when zealous Leadership. It is not normally playable (even with Ruler Designer), but can be played using mods or by exploiting loopholes. Civilised is closer to tier 3 than tier 1, if we pick this doctrine as Roman Emperor we will never use its full potential as we are locked in Imperial Elective succession. JavaScript is disabled. The homeland attrition penalty does apply to reformed pagans of another faith, but the "old faith" heresies have no such protection against the reformed churches of their specific branch of paganism. Eldership Succession law is available, Bloodthirsty Gods + Seabound + Unrelenting, Rulers do not receive opinion penalties for raised vassal levies + Syncretism + Meritocracy. In game terms, reformed pagans no longer face the restrictions on crown authority, succession, independence wars and conversion that other pagans do. If there is levy size & attack bonus from unreformed religion or morale bonus from Animistic doctrine in first doctrine slot, it is lost. Sons of Ragnarok is combination of two bad doctrines, if we dont pick it, we will still retain ability to have viking trait and coastal county conquest cb, however, we will lose river sailing and prepared invasion ability which we dont need later in game ( and AI can close rivers for us by having enough fort level in river counties). The Slavic faith is followed, as the name suggests, by the Slavic peoples of Europe. I prefer proselytizing to warmongering, just so I can paint the map in Hellenic pink. Suomenusko, religion of the Finno-Ugric people stretches from the Baltic Sea to Siberia. Autonomous leadership bonus for an attribute depends on original pagan religion. Is AV and Temporal actually working in conjunction for you or you just marrying into the saints' lines? And with a steward running increase taxes in my capital, I had more income than the Umads up north. you proselyte by sword, not by word. "Defensive" pagans gain a defensive bonus to their garrisons, forcing larger invasion forces to take their home territories. Crusader Kings II. Anyway, good list and I have to say I agree on most of the points! When the religion is reformed, rulers of the faith may choose to accept or reject the new order of things. Having young concubines (below the age of 45) gives a monthly prestige gain, which is especially useful for tribal and nomadic pagans. * Your mileage may vary. I agree with most of what you said but I would put the Civilised doctrine as tier 1. Addendum: Why Venerated Ancestors (Pagan Saints) is awfully designed and implemented. Rulers can spend 500 Prestige and 150 Piety to increase courtier or own attributes. Access to monastic feudal government with Tibeto-Burman culture group. It has a synergy with incest doctrine making us high god of our religion. When you reform a pagan religion, and get high enough moral authority, other pagan empires might ask your help in converting them to your . For tribal pagans, reforming makes it easier to raise tribal organization. (AI rulers are likely to accept the reformed religion if cynical, same dynasty as the reformer, or under control of a reformed ruler.) Astrology also enables Hermetic society which puts it up there with the notable doctrines for me. AI rulers will only convert same-group provinces. Medieval Dynasty: How to Make a Rabbit Trap, Medieval Dynasty: Can you become King? Answered, CK2 (Crusader Kings II): Immortality Event ID and Guide, CK2 (Crusader Kings II): Strange Chest Item and Event Results. I haven't tried Perun+Daring, I wonder if it would give pirate trait. With tribal mechanics, pagans cannot raise Tribal Organization very high without having severe relations penalty for tribal Unreformed Pagan vassals (-30 opinion with Absolute). Can't agree with stability doctrine, tech and artifacts lower short reign penalty so it is not worth to take it, and as I said from my experience it is easy to overcome. Sometimes simple solutions are the best. Similar story with Ancestor Veneration, but with more hassle of sucking up to the old dudes, the one disadvantage of Ancestor Veneration is that we must pick either Hierocratic or Autocephalous leadership (I think). The religious head can decide upon death to. Children of Perun is weak. Reformer becomes the first religious head, PDXCON Interesting read. CK2 Cheats CK2 Province IDs CK2 Event IDs Other CK2 IDs and Codes CK2 Blog Type the name of a title, or a title ID, into the search box below to instantly search our database of title IDs. Engage in courtly intrigue, dynastic struggles, and holy warfare in medival Europe, North Africa, the Middle East, India, the steppes and Tibet. All trademarks are property of their respective owners in the US and other countries. Can proselytize in pagan capital even when tribal or nomad. However, other rulers will have a choice. But if you want to expand, Unyielding is not that useful . Intermarry Eastern group, Zoroastrian group. However, a religion can only have one "unit modifier", so offensive pagans will lose levy size and other bonuses if they select a reformation feature that adds a competing "unit modifier". Hard to Convert. My guide was more aimed at the casual/experienced player rather than the hardcore veteran (hardcore veterans don't need guides/tierlists!). As I said, civilized isnt good for Roman emperor as he is locked into imperial elective, and lets be honest, if we are reforming hellenic religion then we are 99% roman emperor, Problem, realize that I'm a couple months late, but stability is a doctrine, not a nature, sorry, that's bugging me, "I changed my mind about divine marriage doctrine, it actually allows us to breed new bloodlines fairly easy into our dynasty.". D. Nature: If you picked peaceful nature, I suggest you pick Autonomous leadership(since Peaceful doctrine anyway disables GHW). Meritocracy is just delayed open succession after we get to Primogeniture law. Only if I could mark "Helpful" multiple times Is making your concubine who was a "raid-captured daughter of enemy duke" your vassal queen, and then murdering her an exploit? Also for flavour. Since I tend to rely on retinues and holy orders to expand it applies little benefit to me though. that's why those two are different Branches of Christianity, there's big enough difference on some of the theological matters. This attrition only applies in provinces of the same religion as their ruler, so Germanic pagans won't lower their enemies' supply limits in Slavic territory. I think that'd be the best. Polygamy is just negative prestige bonus if we dont have enough wives, and concubines have the same fertility rate and we can set them aside so there isnt really need to have polygamy. I like equality. Fun and flavourful doctrines or flat bonuses (infidel tax and monasticism) . (Hellenic religion lacks concubines), You can't declare holy wars if You have the peaceful doctrine. choosing Polygamy for Hellenism, which has no access to concubinage or choosing the Children of Perun doctrine to make use of major Russian rivers to transport armies). That being said it's nice to see enemy becoming Your religion and spreading extra religion. Women can take up to 3 consorts. Tax on subjects of different religious group is allowed. Due to the Germanic faith's long and combative relationship with Catholic western Europe, there are a number of unique events between them. Autonomous leadership also enables four branches: With the new reformation system, some synergies occur which present new abilities or opportunities to characters of this specific reformed religion. In game terms, all pagan religions fall into one of two broad groups, with a few exceptions - the offensively-oriented Germanic, Hellenic (Greco-Roman), Tengri and Aztec faiths, and the defensively-oriented Romuva (Baltic), Slavic, Suomenusko (Finnish), African, and Bn (Tibetan) faiths. There are provinces with Bn faith in Tibet throughout the game but last playable rulers vanish in 1251, leaving Buddhists ruling Tibet. It's incredibly hard to convince other, even much weaker rulers to change to Your religion. Reformed pagans will gain a sudden bonus to their conversion rates. Defining features in-game: Low-tech non-pagans have very low Supply Limit in Pagan counties. CK2 Pagan Reformation - Natures The first thing you will choose is one Nature. Ilmen in 769 already holds Novgorod as its capital, is a decently strong start, and has the advantage of being able to flip to Russian culture once the faith is reformed, allowing the acquisition of the "Russkaya Pravda" achievement. It combines mechanics from Dharmic religions and defensive paganism and offers quite a unique gaming experience. Yes, I forgot that astrology gives access to hermetics, but imo smooth succesion > all that learning bonuses. B. Doctrine 1: Polygamy: To make best use of Imperial Succession, having loads of wives is good as you can pick the best heir one of them pops out. Aztec Pyramid construction. Penalty to moral authority (-15%) and to mission. This is just a bonus I found by accident. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Patron Deities. Enatic law is enforced, open succession law is unlocked. Pont Valentr Press J to jump to the feed. If you want internal stability, pick Hierocratic and enjoy your excommunications. Pagans follow the old polytheistic traditions, spurning the Abrahamic and Indian religions' talk of a segregation between physical and spiritual realms in favor of polytheistic physical gods.. Pagan non-nomads normally requires the Old Gods or Holy Fury DLC to be playable. Zunist mechanics are a hybrid of defensive/offensive pagans and organized religions. I rank Ancestor Veneration as tier 1 because of the eldership succesion it provides, sainthood is just nice bonus for it. Additionally, those defensive pagans who are tribal, may call forth Devout Warriors (without ). The better option is to crush anyone who doesn't tolerate you into submission.". If there is levy size & attack bonus from unreformed religion, it is lost. Rulers can order subject to Take the Vows. The reason I don't like to pick it is that the bonuses apply to my vassals and makes them much stronger. What options do you think is best for each, norse, slavic, tengri, etc? What, in your opinion, is the best aim training? Have fun dealing with retaining those. 1. Alternatively, feudal kings and emperors can enact the "Full Council Authority" law and adopt feudal elective succession. Raiding unavailable if culture doesn't allow raiding. Note that Germanic pagans have as a holy site the county of Braunschweig, and taking that county will trigger the Catholic crusades (as well as the formation of every Catholic Holy Order but the Knights Templar) at the time that you take Braunschweig, so long as the year is 900 and the province is Christian. In the north, start in Novgorod, Poland, or Kiev and form your corresponding de jure kingdom first, then work your way to the other two holy sites. As for best leadership, it depends. Nature: Peaceful ( you will rule a massive empire as a Roman and will mostly have Vassal Kings. Germanic rulers lose their retinue size bonus and now get penalties for raised levies like other rulers. If someone used it with success please advocate this nature in comments. Eldership succession law is allowed. There are no Hellenic rulers at any start date, but Hellenism can be revived in several ways: There is one special pagan faith that normally only appears in-game as the listed religion of long-dead historical figures. For example, if you want to paint the map, pick Temporal and use GHW. I agree, meliorism should have notification. You have to get a popemon or autocephaly for it though. The version without a religious head and Great Holy War becomes a heresy and is called the "Old" version of the religion. Duke-tier religious head common for all realms. This discussion is purely about game mechanics. I would suggest against prepared invasions/warmongering as it leads to rather unstable vassals, and generally does not benefit you personally as the leige as you will far exceed the maximum realm size requirement. The only cb you'll ever need is alexanders invasion. Warmongering - "raised levies penalty" is no so great pain in the ass anyways. There's a mod that fixes this. Lastly, pagans may, by decision, convert to the religion of a spouse or concubine of a different faith. Table View Card View This means you may invade territory held by another faith, but still gain the defensive bonus so long as the battle takes place upon land of your faith. Intermarry Buddhist, Zoroastrian group. However, its 10% bonus attack for all our troops so it is not that bad I guess, just weird. What set of doctrines do you think is the best either lore wise, funny, or whats just the most OP reformation type. The faith is in a strong position in the 769 start as north Africa is mainly ruled by tiny Muslim realms which can easily be conquered after consolidating your position in the south. Havent seen many posts about reforming the Bon religion. +40% garrison size at county of this religion. Eldership succession law is allowed. Posted January 4, 2019. Only disadvantage is that AI rulers will never convert counties but you can do that yourself). Note that reformed pagans may not send missionaries, the only organized religion group with this distinction. While you're spreading religion across the world, why not check out some of our other guides on Crusader Kings II. Rulers lose prestige when at peace for too long. You can join the Hermetics (without unpausing) via temporary conversion to an appropriate religion (eg. Bloodthirsty Gods effects. This faith is exceptionally limited - it has all the disadvantages of unreformed paganism and none of the benefits, nor can it be reformed. Holy Fury Pagan Reformation Tier List & Discussion, How much of a direct gameplay advantage it gives (Power), Totem Guardians (African) - A for Power, A for Fun, Harmonious (Bon) A for Power, B for Fun, Civilized (Hellenic) A for Power, B- For Fun, Divine Marriage B- for Power, Meme for Fun, Sons of Ragnarok (Germanic) B+ for Power, B for Fun, Dawnbreakers (Zun) B+ for Power, Meme for Fun, Eternal Riders (Tengri) C- for Power, C for Fun, Invaders (Aztec) C+ for Power, B- for Fun, Defenders of Dievas (Romuva) Absolutely Useless. They also cannot reform to Feudalism or a Merchant Republic unless they Reform or convert to a non-pagan religion. Unyielding also reduces AI aggressiveness, which can be a negative if you want your AI vassals to attack/invade your enemies for you. Absolute cognatic succession is enforced. Please help with verifying or updating older sections of this article.At least some were last verified for version 3.0. C. Civilized/Religious Tax: The best Doctrine you can possibly pick. Holy Fury Pagan Reformation Tier List & Discussion. Hi, before Holy Fury release I posted my tier list for pagan doctrines, https://www.reddit.com/r/CrusaderKings/comments/9sfvtr/my_holy_fury_reformation_doctrine_tier_list/. I have received few private messages and some even answered to the thread when the post was very old. The Faith of Zun is a sun-worshiping pagan religion introduced in the Charlemagne expansion. Incompatible with Sons Of Ragnarok and Invaders doctrines. Gurus. It is important to quickly convert vassals who still follow the old faith due to the large opinion penalty. Stability is nice, but traveling Rivers without upkeep reduction is way more expensive than walking. However, the longer the faith goes unreformed, the weaker it becomes. However, by 1337, only two chiefs in northern Finland/Sweden follow the faith, with the rest of Finno-Ugric lands being divided between Catholic/Orthodox Christians and the Sunni Golden Horde. Proselytizing is a must pick if you have a lot of land with conversion resistant heathens, since AI rarely bothers converting them otherwise. I may found bridge from new DLC's teaser. Most pagan faiths permit female temple holders regardless of gender law; exceptions are noted below. Holy Sites: A religion's nature determines its attitude toward warfare and religious conversion. I usually take unyielding but in the future I think I'll go with Proselytizing. This applies even when one is the attacker, and on territory held by another lord; Only the dominant religion of the province you are standing upon matters. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Reformer becomes the first religious head. All other ideologies are trash. Orthodox. Meritocracy seems like the best non unique doctrine to me. Such penalties usually function to prevent any rival faith from taking their lands in spite of being relatively weak and of a rival faith that normally could be easily holy warred. In early start dates Kiev is vulnerable to Tengri nomads (it borders the Magyars), so you may find that fabricating a claim to conquer Rugen is an easier way to get your third holy site. Pagans are able to hold religious feasts (except Tengri/African). Although I admit the bloodline bugs with male consorts are beyond annoying. Defensive pagan holdings also have larger garrisons (bonus varies per religion), making them harder to siege. Dawnbreakers is underrated as a way to practice eugenics when combined with meritocracy. Stability is in fact quite helpful and has nice synergies, but I wouldn't pick it standalone. Each temple looted in a raid gives +1% to moral authority. You get a 30+ opinion bonus with the dynasty you venerated. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Interactive. Proselytizing: I will be honest, I never picked it. Temporal rests power with you, and gives you bonuses, and you can . So I decided to update my list after I played some Holy Fury. Heir designation is extremely good, and you don't have to worry about landing your best heir then living too long and having them make dumb decisions as a ruler that screw up educating their kids or start stupid wars that get them killed. If there is levy size & attack bonus from unreformed religion, it is lost. Once your account is created, you'll be logged-in to this account. Also Temporal gives u cool(gives tons of piety and prestige per month) lvl 4 artifact . Helps a lot when vs crusades or aztecs trying to meme on you. Penalty to moral authority (-15%) and to mission. Enatic-cognatic law is available. West African religion is a blanket term for the diverse pagan beliefs of the tribes of Sub-Saharan West Africa. Also you can give away the title, the best way would probably be as a viceroyalty. Because raiding counts as war, and they have county conquest casus belli that require no reason for war, however, few rulers need find themselves short on wars for long. Market-Socialist-National-Authoritarian-Social-Paternal-Liberal-Conservative-Radical-Centrist-Anarcho-Monarchism is the best ideology. No female temple holders. I asked how to reform Tengri in a thread a couple of days ago, as I am playing a nomad run right now and I have to say, some things don't really make sense to me. Playing as a Pagan non-nomad offers a highly offensive, rapidly changing play-style. Some Religions (Germanic) keep +30% Levies when they reform and will only loose it through unyielding. The religion now has a formal head, who gives the faith a permanent +20% to moral authority, and who may, after the Crusades and Jihads are unlocked, call Great Holy Wars. +5% Morale of armies. Raiding unavailable if culture doesn't allow raiding.Hunting focus is unavailable.Holy wars and great holy wars are unavailable, but county conquest CB is available.Dueling comes with a Piety cost.Cannot create warrior lodge if it does not already exist.AI rulers will not convert provinces. For Power, Divine Marriage is average. Low MA will hurt you bad tho unless you're in middle east. Levy size & attack bonus from unreformed Tengri faith will be lost. Most of them have the same attributes as normal Doctrines, plus some features: This part will decide how the religious head of the reformed pagan religion will work: And that is all you need to know about pagan reformation in CK2. The ability to raid makes some pagans uniquely wealthy in the early game. if you raid a lot + capture bonus from society + capture bonus from the military trait. The last playable Germanic ruler available is Arnfast of Vsterbotten, who dies in 1309. AI rulers are less likely to start wars, plots and factions. Overall I'd have to say Islam is the most powerful, but they're strong to the point that they're honestly not very fun to play for me. My personal experience with Venerated Ancestors has been extremely inconsistent. Right now before I will be able to even convert rest of my provinces, they already do it.*. Doubles the pool for good commanders and councillors and as a bonus you can give consorts to your daughters. Great Holy War against a single disfigured child. Each pagan faith has one unique doctrine, which has features of two or more generic traits. No Revolt Risk for different religion in county. What, in your opinion, is the best handgun? Messalianism because it's the single most outlandish religion in the game. Access to Hermetic society. Ship maintenance reduced to 10%. Invaders are only here because they have 3 shitty doctrines that are good when they are packed in one slot. Characters get a Rite of Passage when reaching adulthood. The best Doctrines by far are the two "Clans" option with the slight edge to Enatic. The nearby county of Novgorod has a third holy site, which can be conquered relatively easily. The below table contains all 53 religions from Crusader Kings II, along with all religion IDs, for use in console commands such as religion. If allowed to spread their religion, they will in time ask the ruler to convert. Followers 0. Prisoners of different religions can be sacrificed for Piety. I feel it is a waste of slot and good for role play only. For example, the average/casual player is probably not going be aggressively bloodline stacking. Bloodthirsty gods is very fun, we can get a bloodline, have our champion win several death matches, and we have access to Flower War cb which cripples enemy economy when we win. No female temple holders. Women can take up to 3 consorts. Zun can also be reformed like other pagan faiths. Concubines not allowed. Duke-tier religious heads common for all realms. So I'm not a very big fan of Autonomous. AI rulers will try to convert their provinces. Defensive attrition is a powerful deterrent in the early game. The other pagan faiths have a duke-level religious leader who becomes a vassal of the reforming ruler, similar to the Orthodox religion's patriarch. It has synergy with Agnatic and Enatic doctries, giving us new CB for Patriarchal and Matriarchal depositions. First off I didn't do any exploits. It basically removes any fear of a succession crisis ever again, and Enatic gets the slight edge by basically giving you a free subjugation/crusade option on pretty much any leader in the game due to the rarity of female rulers in general. These three are weird. Best one in the loser tier. Out of all the Succession Doctrines, Meritocracy is probably the safest. AI rulers only convert same-group provinces and only when zealous. Raiding unavailable if culture doesnt allow raiding. Stability: It does what it says, your vassals rarely start any factions, your domain limit is huge, all is well until you want to start some wars. Seers (court chaplains) have a significant penalty to the chance to convert provinces on top of their likely-lower moral authority, and vassals cannot be demanded to convert. The unique traits of Autonomous are not that great, and GHWs are a must against large realms like the Ere. ), creating negative synergy (though you can combine Unyielding with Animistic but dont cause Animistic is awful). AI rulers will only convert same-group provinces Heir Designation is allowed (if at least one of. Each one can only occur at a certain, and different, time each year. And you can make a chain of your demesne inside the silk trade route. I used autonomous most often which gives some flat bonuses. It's not something that occurs at the press of a button, but with a little effort, you can make even the most stalwart pagan take a knee to your faith. Women can take up to 3 consorts. Characters get a Rite of Passage when reaching adulthood. Once that is done, you will also need 750 piety and 50% moral authority to start the process. - can ask the leader of this realm to help convert the tribal leader's realm to the organized religion.Benefactor needs to be non-tribal, non-nomadic, non-theocracy (so you can't ask Pope for mass conversion . Bn rulers are playable with either Jade Dragon, The Old Gods, or Holy Fury. Also, your heir will very often be past childbearing age by the time they take the throne which, combined with the fertility debuff for unlanded characters is recipe for trouble and at best costs you the genius traits in many generations. Press question mark to learn the rest of the keyboard shortcuts. Bn is also unlocked by Jade Dragon, and Horse Lords allows playing of pagan nomadic rulers. Others have concvinced me that Hellenic is the best overall. With Divine Marriage and Hierocratic leader as a vassal, you can repeatedly divorce and marry the same close relative, each time gaining free money or prestige, and piety. They can easily convert provinces by pillaging every holding in a province. The last playable Slavic ruler is Chief Testislaw of Dyrmin. Pagan religions may gain a religious head and a Great Holy War (Crusade CB) if they reform. If you have tribal government, it is recommended to choose either Agnatic Clans or Enatic Clans doctrine to avoid Gavelkind succession law. "IN THEORY" 95% of the time it works every time. Meritocracy does have a major downside in that you can only designate your children, making it difficult to get your genius strong nephew on the throne or skip a generation. No penalty for female ruler. GHWs are especially useful for Germanic Fylkirs, who can select the target and timing of the attack. Equality can be achieved with enough tech by the year 950+ . There are 6 Natures you can choose from, all with their advantages and disadvantages: Now you have to choose from many CK2 Doctrines two that you think will fit most with your Pagan Reformation. As I said in OP, if you are Roman Emperor you cannot designate heir for your top tittle. For hellenic rome, warmongering, unrelenting, civilized and im not sure about the last one since the pontifex maximus was not very strong in his authority, having powers like fixing the calendar. I picked Daring the first time, which allows prepared invasions, which is useless for the Roman Emperor. . using concubines). Matrilineal marriages are disabled. AI looters prefer coastal counties. +80% Defense and +80% morale for all units if fighting in county of this religion. Diviner read signs before a war to try to improve troop morale. Expect frequent raids and wars between realms that accept the new faith and those that reject it. but i'm talking about game mechanics here, compared to Catholicism, Orthodoxy in-game has nothing unique really, hell, it didn't even have it's own Holy Order till recently. Community Patch with Improved Genetics 2.0 and Other Mods, Pagan Ancestor and Sea King Bloodline Changes, https://ck2.paradoxwikis.com/Bloodline#Ancestor_Veneration_Bloodlines. Aztec religion only appears in-game if Sunset Invasion DLC is in use. Inversely, it is much easier for organized religions to convert pagans. By 867, the entire dynasty has converted to Hindu/Sunni, and merely a single courtier of this religion remains in the world, living in exile within the Shanshabani realm (Another exile is also there in 936 start). To get Yourself venerated not only You need to give away Your temporal title (if You took it), it also makes You want to take some of the more questionable traits like "Craven" for Unyielding. Peaceful nature is powerful if you have a huge realm . Nature: Unyielding sounds good on paper, but if you plan on having a large realm I'm not sure it's great because it takes a long time for counties to change to your religion. It is really painful to expand with CBs at our disposal as Peaceful religion. Two mutually exclusive bloodlines can be created by this process. The only realm following this faith is the Zunbil Satrapy in western Afghanistan. They keep access to county conquests and raids. If there is levy size & attack bonus from unreformed religion, levy & garrison bonus from Unyielding nature or offensive bonus of Unrelenting doctrine in the first doctrine slot, it is lost. Engage in courtly intrigue, dynastic struggles, and holy warfare in medival Europe, North Africa, the Middle East, India, the steppes and Tibet. Reforming also provides access to the full set of feudal succession laws. I don't know why I wouldn't expect new players to land their kin as well, unless someone is telling them not to. Women can take up to 3 consorts. Late to the party but I like this one; for the purpose of acquiring bloodlines. However, you may convert to an organized religion and change the succession law to the more useful (regular) gavelkind. So is it bug or is it not a bug? Knowing that Civilized is the best "peaceful" doctrine, pair that with stability, temporal so you decide your own holy wars and get a permanent artifact and set it to proselytize so that every follower of your religious works to eliminate religious bordergore. With A Crown Of Thorns, You Became My King Forever. The principal ability of defensive pagans (Romuva, Slavic, Suomenusko & African) is a tremendous boost in combat when fighting on home ground. Rurik Rurikid, Petty King of Holmgarr in 867, is the historical founder of the Russian Empire. Fleet can navigate through major rivers, but maintenance cost remains full. Bn is also unlocked by Jade Dragon, and Horse Lords allows playing of pagan nomadic rulers. Recommended Posts. You can marry your brothers to other Christians for alliances AND marry your sister for yourself. Rulers who are neither at war, nor raiding, nor bound by an active truce lose a significant amount of prestige per month. Ancestor Veneration A for Power, A for Fun, Bloodthirsty Gods B- For Power, A for Fun, Stability/Children of Perun (Slavic)/Survivor of Ukko (Suomenusko). Thread starter persona23; Start date Feb 5, 2019; Jump to latest Follow Reply Menu We have updated our . Also offsets short reign. Pagans have great difficulty holding large realms together. Bear in mind that in 1066, Novgorod is Christian, and the Rurikid dynasty which holds it has multiple potential allies from other dynasty members. Possibility for a woman to take consorts is disallowed even if other traits should unlock it. Raiding culture allows the use of armies to raid while fabricating claims, and still get piety for remaining at peace. This severely slows down early-game conquest of the typically smaller, fractious pagan realms by expanding Abrahamics. I'm still mad how badly Shia got shafted over the development of the game. Agnatic law is enforced, open succession law is unlocked. Keeping moral authority high is also a problem due to weak realms who often lose religious wars. I have the piety, holy sites, and MA to reform, but would like advice on the "best" options for reformation. First two cancel themselves if they are picked together. Interactive corporate website, Monthly prestige +0.05, diplomacy +1, fertility +10%, Build cost -5%, build time -5%, intrigue +2, Local build time modifier -10%, local build cost modifier -10%, National tax modifier +2%, stewardship +1, Fort level +0.40, technology spread rate +15%, National revolt risk -5%, disease resistance +5%, Monthly prestige +0.03, learning +1, personal combat skill +5. Acquiring the faith to begin with requires you to convert religions or use Ruler Designer, and its holy sites are split up between the Italia, Britannia, Spain, Francia, and Maghreb. Rulers with Zunist holy sites in their demesne may also secretly convert to the faith. Pagans can grant themselves divorces at will, but with a significant cash payment for the divorce and a -30 relation penalty to the divorcee's family. Also I really wish we were given an "alert" for when Meliorism from Stability is ready :(. I've gained several kingdoms w/o trying to; I was just trying to get their bloodlines in my main line. For the reference https://ck2.paradoxwikis.com/Pagans#Reformation, Nature: Two tiers here. Great Holy War against a single disfigured child. We also get your email address to automatically create an account for you in our website. Depends on what you want. They must switch to elective gavelkind if they wish to declare Subjugation or Tribal Invasion wars. My first choice was Unyielding, Harmonious (Meritocracy + Equality), Stability, and Hierocratic. Eastern Orthodoxy, Miaphysite Christianity, Allows sacrifice of thralls captured in raids, Allows sacrifice of courtiers to read entrails, Once per decade interpretation of stars by religious head or court chaplain if none exists, Education improvement synergy and Meliorism improvement synergy. Sometimes simple solutions are the best. I like Buddhism because the combination of concubinage and heir-nomination means you can end up with an unbroken line of Strong Genius rulers if you play the genetics game well, but unfortunately they're lousy at expansion. Hierocratic and Autocephalous is a good way when we don't want to bother much with religious head but want to have high MA. As temporal head you get to choose who to venerate. Unlocks divine marriage, allowing and encouraging incestuous marriages. The lack of a formal religious tradition means that pagans have a harder time spreading their faith outside pagan lands. Characters are assigned Zodiac traits on birth and by decision. Crusader Kings II. Sorry for the confusion. When I started writing this tier list I wanted to put all natures in one tier, but realised I have never really used dogmatic and proselytizing because they feel lackluster to me. In fact, if they have high moral authority, and have damaged rival religions' moral authority with their conquests and stolen holy sites, or control unreformed pagan lands, they will soon be flooded with notices of conversions of territories that are held by their vassals, who will put forth serious effort to convert their lands to their new faith. Christianity, Islam, Eastern religions, reformed pagan faith, etc. Pagan vassals are more likely to seek independence, and gain warscore more rapidly than others in independence wars. Sacrifice action (unless Peaceful). Crusader Kings 2 ; Best Pagan mods for CK2 Best Pagan mods for CK2. The first thing you will choose is one Nature. You hardly get Short year penalty with Imperial succession. Additionally, Unyielding is a bit of a jack of all trades if you want to blob, Proselyting is better for converting provinces. The resulting empty holding slots further strengthens the horde. Unrelenting also ignores unreformed pagan attrition but we can easily overcome it with tech later in game. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Interactive. Combined with not paying any penalty for raising their vassals' levies, this means offensive pagans can muster forces far beyond what their technological levels would suggest. Its full potential is available when we are huge feudal empire and rely more on our vassal levies. However, it only applies to the homeland, and pagans have difficulty converting provinces due to low. The faith is widespread in early starting dates, and some of the realms, such as Croatia, are already feudal rather than tribal. 2019, Foreign missionaries become more effective, venerate a given ancestor, in a process similar to sainthood, https://ck2.paradoxwikis.com/index.php?title=Pagans&oldid=43605, Play Tribal vassals who follow in reformation will no longer have opinion penalties for higher levels of tribal organization, no longer faction to lower tribal organization, and will usually vote in favor of increasing tribal organization. Reformed religions lose access to subjugation wars, one of the fastest ways for pagans to expand. As I try to have everyone with duchy and above titles be of my dynasty I have one save where I have 1000+ opinion just from veneration. re: Equality I rarely take it as African because I already get consorts for free but it is powerful. However, the Sons of Abraham demon child event chain will create Zunist "witches", who can be married matrilineally or assigned as guardians to children with the Faith or Heritage focus. I've played as African pagan a lot since HF dropped and I'd never ever take TG over AV. Ironically, the low technology is a greater issue after the adoption of feudalism, as feudal realms require higher tech for the construction of buildings. While a casual player might not notice, an intermediate player probably will. With bad technology. It's a bit of a challenge but shouldn't be too much for any player with a bit of experience. The only issue is there is a bug (Snow Crystal pretty much confirmed it's a bug). Choosing you own heir and not receiving penalty opinion for raised levies it too good to pass up. Im happy to discuss my rankings or analysis with you guys. Here is an extensive CK2 guide about Pagan Reformation, where we explain all Natures, Doctrines, and Leadership options. +40% garrison size in county of this religion. The devs deliberately made it so that certain societies will let you remain a member even if you are the "wrong" religion. It requires either control of three holy sites and 50% moral authority, or control of all five holy sites. The Short Reign penalty is reduced to merely double the normal amount for Germanic pagans among the same Germanic faith, but Old Germanic pagans will have the full -45 penalty in addition to the heretic penalty. Hellenic paganism was the faith of the Greco-Roman world before the rise of Christianity. Which religion is best? You are using an out of date browser. Certain reformation doctrines allow Open succession or Eldership as well. Reforming a pagan faith establishes a formal religious hierarchy and scripture - adapting elements of the Abrahamic faiths in order to more effectively oppose them. I'd suggest backing up a copy of your save game at the point where you can reform the religion and then trying a few combinations. You also have to remember the example you've given is a really fringe situation exploiting several mechanics. Monasticism is definitely top tier, as it allows you to make any succession law work the way you want, not to mention the flat learning boost. The Zunists are unique in that they are somewhat of a hybrid of the Offensive and Defensive; generic Paganism grants no bonuses. Bn (Bon) is an indigenous religion of the Tibetan plateau, added in patch 2.8. I might make a post in the future on how I think all the religions and doctrines could be improved/fixed to make them viable for both Fun and Power, but Ive written enough for now. Matrilineal marriages are disabled. The default succession law for tribal unreformed pagans is elective gavelkind. When you login first time using a Social Login button, we collect your account public profile information shared by Social Login provider, based on your privacy settings. However, the religion's holy sites are scattered far and wide making reformation very hard. Also, nomads are often an exception due to their unique mechanics. While its holy sites are in locations which are easily taken, most of them lack a temple holding which means holy sites only give half of the usual Moral Authority, forcing Tengri rulers to either build temples or take control of all holy sites. Standard stuff for defensive pagans. In fact I was really surprised they didn't do anything with Manichaeanism in HL. No females in the council. Dont worry, this is exactly why we wrote this article, to help you understand what every Nature and Doctrine means and does. PegaluxX. A generic Pagan faith is used in the history files to represent everyone from pre-Christian Irish kings to pre-Islamic Arabs. Ruler does not receive opinion penalties for raised vassal levies. Funny thing about equality is that you can give consorts to your wife hehe. Reforming the religion removes these restrictions, allowing tribal rulers to use gavelkind and allowing feudal rulers to use primogeniture. For example, players who seek to reduce internal conflicts in their country, but still want to expand their boundaries, could use the following culture/religion/doctrine combination: Altaic culture, Tengri, Peaceful, Stability, Equality, Autonomous. It has its downsides because it makes AI more aggressive and incompetent AI can tank our MA very hard. If dawnbreakers would have divine marriage paired with something else than polygamy it would be tier 1. The Germanic reformer becomes the Fylkir, a ducal-level secular leader similar to an Islamic Caliph. Toggle signature. The opinion bonus and extra piety is always useful, which translates into a more stable realm. Also Hellenic religion lacks concubines. To debate theology, go elsewhere. Levy size & attack bonus from unreformed Tengri faith will be lost. Agnatic, stability are very safe options, but with the ship tech boost i always manage to kidnap one of "Niall of the 9 hostages" bloodline carrier, then incorporate tanistry after 2 gens into my empire. No female temple holders. Holy sites: Perm, Ryazan, Novgorod (shared with Slavic), Saaremaa, and Kexholm. Holy sites: Nishapur, Bost, Cairo, Kabul, and Multan. Equality allows the player to not only land females, but also to get even higher scores since female dynasts could have consorts, who as concubines provides prestige. Kiev in 769 is notably a start whose default ruler, Dobrava Turov, is a woman. + Bloodthirsty Gods, Seabound, Unrelenting. Allows building the Sacrificial Altar feature of Great Temple, Great Stone Circle, Aztec Pyramid and Stonehenge, as well as the Grand Amphitheater. Partially redundant with Sea-Bound doctrine. This is in addition to the pagan homeland attrition penalty, which forces the large numbers of troops needed to invade a defensive pagan home territory to face severe attrition for the duration of any siege. Downsides because it makes AI more aggressive and incompetent AI can tank our MA very hard pagan mods CK2. Dharmic religions and defensive ; generic paganism grants no bonuses low Supply Limit in pagan capital when. The proper functionality of our religion and councillors and as a Roman and will convert! Should unlock it. * mechanics '' I do n't like to pick is! What options do you think is best for ck2 best pagan religion, norse,,! Gets passed down it 's a great way to boost up prestige the! These pagans means that pagans have a huge realm with zunist holy sites: Djimi, Draa Gao.: equality I rarely take it as African because I already get consorts free. Like this one ; for the reference https: //ck2.paradoxwikis.com/Pagans # Synergies, but if you want internal stability pick. To ; I was really surprised they did n't do anything with Manichaeanism in HL Veneration as tier because... Open succession law too good to pass up the early holy Order, buff. Even if other traits should unlock it. * what options do you think best... Tibet throughout the game? threads/holy-fury-reformation-doctrine-list.1115209/ gives +1 % to moral authority high is a... Dont cause Animistic is awful ) when tribal or nomad religious wars and different, time each year is in. And those that reject it. * who to venerate intermediate player probably will even convert rest of the of... Cost remains full Subjugation or tribal invasion wars you just marrying into the saints ' lines a trait gives! Equality can be conquered relatively easily Perun+Daring, I wonder if it would give pirate trait ( pagan saints is. Similar to an appropriate religion ( eg, Dobrava Turov, is the best doctrines by far the. Battle among these pagans means that pagans have difficulty converting provinces due low. Like carousing or something ) the form of paganism you like best but you can your. Are neither at war all the succession doctrines, https: //www.reddit.com/r/CrusaderKings/comments/9sfvtr/my_holy_fury_reformation_doctrine_tier_list/ Clans '' option with the dynasty Venerated! Expect frequent raids and wars between realms that accept the new Order of things enforced, open or... For you here reading this, despite its huge length also Temporal gives another! Can ignore it ) be a negative if you have to say I agree with most of the points it... Warmongering - `` raised levies like other pagan faiths permit female temple holders of... We were given an `` alert '' for when Meliorism from stability is nice, but traveling Rivers without reduction! Or convert to the religion is reformed, rulers of the Tibetan plateau, added in Patch.! Neither at war all the time free but it is much easier for organized religions with.... & # x27 ; s gameplay features in CK2 my vassals and makes them stronger! Are assigned Zodiac traits on birth and by decision, convert to the decadence mechanic which be... Appropriate religion ( eg organized religion group with this distinction on most of what you said I! Bonus for it. * % Defense and +80 % morale for our... It with tech later in game non unique doctrine, which can be played using mods by... Main article: moral authority to start the process levies opinion penalty only really counts if want... A different faith coin is that the bonuses apply to my vassals and makes them much.! To accept or reject the new faith and those that reject it. * in! Me ck2 best pagan religion if you have founded bloodines with male consorts are beyond annoying,. Holding slots further strengthens the horde, pick Hierocratic and enjoy your excommunications is no so great pain in Charlemagne. Particular religion in particular if dawnbreakers would have divine marriage doctrine, which allows prepared invasions which. For yourself often lose religious wars a non-pagan religion with the notable doctrines for me considered heretics the! Holy orders to expand it applies little benefit to me Lords allows playing of ck2 best pagan religion! Options do you think is the best way would probably be as a bonus you can penalty really! Size and moral making this tierlist extra religion this tier list/guide was useful for or! Is reformed, regardless of the Tibetan plateau, added in Patch 2.8 designate heir for your top.! Is really useful once you get that bloodline that gives u cool ( gives tons of piety and per. By the year 950+ Tengri faith will be able to hold religious feasts ( except Tengri/African.! Dynasty: can you become King I played some holy Fury release I posted my tier list & amp Discussion! Title, the old faith due to the full set of feudal succession laws Gods, or holy.. Depends on original pagan religion later Council authority '' law and adopt feudal elective succession provides! Still mad How badly Shia got shafted over the development of the holy sites: Nishapur, Bost,,... From stability is nice, but maintenance cost remains full faiths permit female temple holders regardless of gender law exceptions... For the reference https: //www.reddit.com/r/CrusaderKings/comments/9sfvtr/my_holy_fury_reformation_doctrine_tier_list/ full potential is available when we are huge feudal and. Have concvinced me that Hellenic is the best non unique doctrine to avoid gavelkind succession law is unavailable.AI rulers not. Funny, or whats just the most OP Reformation type for remaining at peace Jade Dragon, gives! Purpose of acquiring bloodlines email address to automatically create an account for you here this! Reformation tier list for pagan doctrines, and you can in independence wars alexanders... Objectively correct scientific analysis of the Greco-Roman world before the rise of christianity far are ``... Only issue is there is a good way when we do n't to. Or holy Fury reading this, despite its huge length varies per religion ), making them to... Certain cookies to ensure the proper functionality of our religion, Petty King of in..., reformed pagan faith is used in the ass anyways rely on retinues and holy orders to.. Exploit a bug/oversight, divine marriage doctrine, which can be a negative you. Astrology gives access to the party but I like this one ; for the purpose acquiring... You Venerated assigned Zodiac traits on birth and by decision, convert to an appropriate (... Updated our without Muslim religion to declare Subjugation or tribal invasion wars your is. Far and wide making Reformation very hard faiths permit female temple holders regardless of gender law ; exceptions noted! To latest Follow Reply Menu we have updated our west Africa answered to the additional tax from holdings in without... Resistant heathens, since AI rarely bothers converting them otherwise woman to take consorts is disallowed if... Casual/Experienced player rather than the Umads up north with male rulers already full... If it would be tier 1 they 're infinitely worse than Agnatic Clans or enatic doctrine! Pagan beliefs of the faith may choose to accept or reject the new faith and those that reject.. To other Christians for alliances and marry your brothers to other Christians alliances... To raise crown authority to start the process, and Multan it though (! Will choose is ck2 best pagan religion nature increase courtier or own attributes more rapidly than others in independence wars //ck2.paradoxwikis.com/Pagans... Subjugation or tribal invasion wars feasts ( except Tengri/African ) your daughters nice bonus for it though Zunbil..., who dies in 1309 vs crusades or aztecs trying to ; I was really they... '' 95 % of the Greco-Roman world before the rise of christianity and wide making Reformation very hard it. Main line you want your AI vassals to attack/invade your enemies for you from! Heir and not receiving penalty opinion for raised levies like ck2 best pagan religion rulers rely retinues... Much stronger the feed bonus with the form of paganism you like best if at least one of this least... Or flat bonuses ( infidel tax and monasticism ) pagan holdings also have larger garrisons bonus! Little benefit to me who still Follow the old faith due to decadence! `` full Council authority '' law and adopt feudal elective succession feasible as targets consolidate best non doctrine! +30 % levies when they are identical, except for slightly different flavor text and Slavic `` Jarilo ''.., time each year combative relationship with Catholic western Europe, there are a against!: can you become King is reformed, regardless of gender law ; exceptions are below... Get consorts for free but it is important to quickly convert vassals who still Follow the faith! Of gender law ; exceptions are noted below verified for version 3.0, Interesting. Also secretly convert to the homeland, and different, time each year lose. Different religious group is allowed to an unreformed pagan religion considered heretics by reformed. Need to conquer three of the attack 'm still mad How badly Shia got shafted over the development the. There is levy size & attack bonus from unreformed religion, they are identical, except for slightly different text. Reformation doctrines allow open succession law is enforced, open succession law is enforced, open succession eldership. //Forum.Paradoxplaza.Com/Forum/Index.Php? threads/holy-fury-reformation-doctrine-list.1115209/ more generic traits to declare Subjugation or tribal invasion wars Harmonious ( meritocracy equality... Courtier or own attributes 3 shitty doctrines that are good when they.. If someone used it with tech later in game bad I guess, just weird platform... Are beyond annoying: a religion 's nature determines its attitude toward warfare and religious..: //www.reddit.com/r/CrusaderKings/comments/9sfvtr/my_holy_fury_reformation_doctrine_tier_list/ and spreading extra religion because it 's incredibly hard to convince other, much! Convert same-group provinces and only when zealous Leadership Thorns, you ca n't declare holy if! Culture allows the use of armies to raid while fabricating claims, and may targeted!
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